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AnnotationWidget
AnnotationPointID.cs
1
using
UnityEngine;
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using
System.Collections;
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using
System.ComponentModel;
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/*
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Used to save the id of an annotation point in the delete button
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*/
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public
class
AnnotationPointID
: MonoBehaviour {
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[DefaultValue(-1)]
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public
int
annotationPointID {
get
; set; }
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// Use this for initialization
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/*void Start () {
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}
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// Update is called once per frame
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void Update () {
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}*/
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}
AnnotationPointID
Definition:
AnnotationPointID.cs:9
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