2 using System.Collections;
9 PatientEventSystem.startListening (PatientEventSystem.Event.PATIENT_StartLoading, show);
10 PatientEventSystem.startListening (PatientEventSystem.Event.PATIENT_Closed, hide);
13 public void show(
object obj = null )
15 GetComponent<MeshRenderer> ().enabled =
false;
17 public void hide(
object obj = null )
19 GetComponent<MeshRenderer> ().enabled =
true;