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SteamVR
Scripts
SteamVR_CameraFlip.cs
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//======= Copyright (c) Valve Corporation, All rights reserved. ===============
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//
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// Purpose: Flips the camera output back to normal for D3D.
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//
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//=============================================================================
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using
UnityEngine;
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[ExecuteInEditMode]
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public
class
SteamVR_CameraFlip
: MonoBehaviour
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{
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void
Awake()
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{
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Debug.Log(
"SteamVR_CameraFlip is deprecated in Unity 5.4 - REMOVING"
);
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DestroyImmediate(
this
);
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}
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}
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SteamVR_CameraFlip
Definition:
SteamVR_CameraFlip.cs:10
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