9 namespace Valve.VR.InteractionSystem
14 public bool locked =
false;
15 public bool markerActive =
true;
18 public virtual bool showReticle
28 public void SetLocked(
bool locked )
37 public virtual void TeleportPlayer( Vector3 pointedAtPosition )
43 public abstract void UpdateVisuals();
46 public abstract void Highlight(
bool highlight );
49 public abstract void SetAlpha(
float tintAlpha,
float alphaPercent );
52 public abstract bool ShouldActivate( Vector3 playerPosition );
55 public abstract bool ShouldMovePlayer();