2 using System.Collections.Generic;
7 namespace BlenderMeshReader
13 public string Name {
get; set; }
14 public ulong UniqueIdentifier {
get; set; }
15 public Vector3[] VertexList {
get; set; }
16 public Vector3[] NormalList {
get; set; }
17 public int[] TriangleList {
get; set; }
21 this.Name =
"defaultMesh";
22 this.UniqueIdentifier = 0;
23 VertexList =
new Vector3[0];
24 NormalList =
new Vector3[0];
25 TriangleList =
new int[0];
28 public UnityMesh(
string name, ulong uniqueIdentifier)
31 this.UniqueIdentifier = uniqueIdentifier;
32 VertexList =
new Vector3[0];
33 NormalList =
new Vector3[0];
34 TriangleList =
new int[0];