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AnnotationListEntry Class Reference
Inheritance diagram for AnnotationListEntry:
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Collaboration diagram for AnnotationListEntry:
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Public Member Functions

void setupListEntry (GameObject annotation)
 
void DestroyAnnotation ()
 
GameObject getAnnotation ()
 
Color getAnnotationColor ()
 
void updateLabel (string newLabel)
 
void EditAnnotation ()
 
void DeleteAnnotation ()
 
void changeAnnotationColor (Color newColor)
 
void updateAnnotationposition (Quaternion rotation, Vector3 position)
 
Vector2 getListPos ()
 
void replaceMyAnnotationMesh (GameObject newAnnotationGroup)
 
void setAnnotationMovementActive (bool active)
 
AnnotationControl.AnnotationType getMyAnnotationType ()
 
void makeAnnotationTransparent (float alpha)
 
void resetAnnotationTransparency ()
 
void setAnnotationLayer (string layer)
 
void setMyAnnotationActive (bool active)
 
void enableAllCollider (bool enable)
 

Public Attributes

Button editButton
 
Button deleteButton
 
Text listEntryLabel
 

Detailed Description

Definition at line 5 of file AnnotationListEntry.cs.


The documentation for this class was generated from the following file: