IMHOTEP Framework
 All Classes Namespaces Functions Variables Enumerations Enumerator Properties Pages
Public Member Functions | Static Public Member Functions | Properties | List of all members
BlenderMeshReader.BlenderFile Class Reference

Public Member Functions

 BlenderFile (string path)
 
List< BlenderObjectBlockreadObject ()
 
List< BlenderMeshreadMesh ()
 

Static Public Member Functions

static List< List< UnityMesh > > createSubmeshesForUnity (List< BlenderMesh > blenderMesh)
 

Properties

static int PointerSize [get, set]
 
string BlenderVersionNumber [get, set]
 
string Filename [get, set]
 
List< FileBlockFileBockList [get, set]
 
List< StructureStructureList [get, set]
 

Detailed Description

This class is able to load a mesh and its position and rotation informations from a blender file. All the other objects, like cameras, annimations, ... will be ignored There is also a methode to create a unity mesh, because Blender uses a right-handed coordinate system and Unity left-handed coordinate system

Definition at line 135 of file BlenderFile.cs.


The documentation for this class was generated from the following file: