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DICOMBounds Class Reference
Inheritance diagram for DICOMBounds:
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Public Member Functions

void patientClosed (object obj=null)
 
void toggle (bool t)
 

Detailed Description

Displays the Bounds of the currently loaded DICOM. Can be used to debug DICOM positions and to add a reference between the 2D and the 3D Data. This should be attached to a GameObject which is a child of the MeshPositionNode (i.e. it should have the same parent as the organs, meaning it's also in the Patient Coordinate System).

Definition at line 8 of file DICOMBounds.cs.

Member Function Documentation

void DICOMBounds.toggle ( bool  t)
inline

Cycle through the display modes:

  • Off
  • Show slice outline
  • Show slice

Definition at line 203 of file DICOMBounds.cs.


The documentation for this class was generated from the following file: