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MouseInputDevice Class Reference
Inheritance diagram for MouseInputDevice:
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Collaboration diagram for MouseInputDevice:
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Public Member Functions

InputDeviceManager.InputDeviceType getDeviceType ()
 
Ray createRay ()
 
Vector2 getScrollDelta ()
 
void Update ()
 
void OnEnable ()
 
bool isLeftButtonDown ()
 
bool isRightButtonDown ()
 
bool isMiddleButtonDown ()
 
ButtonInfo updateButtonInfo ()
 
Camera getEventCamera ()
 
Vector2 getTexCoordDelta ()
 Returns the difference in texture coordinates between this and the last frame:
 
Vector3 get3DDelta ()
 
void setTexCoordDelta (Vector2 delta)
 
void set3DDelta (Vector2 delta)
 

Public Attributes

bool developmentMode = true
 
Vector3 rayOriginOffset
 
float mouseSpeed = 1.4f
 

Detailed Description

Definition at line 10 of file MouseInputDevice.cs.


The documentation for this class was generated from the following file: