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void | changeOpacity (float f) |
| Set the slider to the value of f.
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void | updateSlider (object obj=null) |
| Called if someone else changed the opacity!
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void | OnPointerDown (PointerEventData data) |
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void | OnPointerUp (PointerEventData data) |
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void | OnPointerHover (PointerEventData data) |
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GameObject | gameObjectToChangeOpacity |
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Definition at line 8 of file OpacitySlider.cs.
The documentation for this class was generated from the following file:
- /var/www/test/server/website/imhotep/Assets/Tools/OpacityControl/OpacitySlider.cs