IMHOTEP Framework
 All Classes Namespaces Functions Variables Enumerations Enumerator Properties Pages
Public Attributes | List of all members
SteamVR_Controller.ButtonMask Class Reference

Public Attributes

const ulong System = (1ul << (int)EVRButtonId.k_EButton_System)
 
const ulong ApplicationMenu = (1ul << (int)EVRButtonId.k_EButton_ApplicationMenu)
 
const ulong Grip = (1ul << (int)EVRButtonId.k_EButton_Grip)
 
const ulong Axis0 = (1ul << (int)EVRButtonId.k_EButton_Axis0)
 
const ulong Axis1 = (1ul << (int)EVRButtonId.k_EButton_Axis1)
 
const ulong Axis2 = (1ul << (int)EVRButtonId.k_EButton_Axis2)
 
const ulong Axis3 = (1ul << (int)EVRButtonId.k_EButton_Axis3)
 
const ulong Axis4 = (1ul << (int)EVRButtonId.k_EButton_Axis4)
 
const ulong Touchpad = (1ul << (int)EVRButtonId.k_EButton_SteamVR_Touchpad)
 
const ulong Trigger = (1ul << (int)EVRButtonId.k_EButton_SteamVR_Trigger)
 

Detailed Description

Definition at line 18 of file SteamVR_Controller.cs.


The documentation for this class was generated from the following file: