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SteamVR_LoadLevel Class Reference
Inheritance diagram for SteamVR_LoadLevel:
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Collaboration diagram for SteamVR_LoadLevel:
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Public Member Functions

void Trigger ()
 

Static Public Member Functions

static void Begin (string levelName, bool showGrid=false, float fadeOutTime=0.5f, float r=0.0f, float g=0.0f, float b=0.0f, float a=1.0f)
 

Public Attributes

string levelName
 
string internalProcessPath
 
string internalProcessArgs
 
bool loadAdditive
 
bool loadAsync = true
 
Texture loadingScreen
 
Texture progressBarEmpty
 
float loadingScreenWidthInMeters = 6.0f
 
float progressBarWidthInMeters = 3.0f
 
float loadingScreenDistance = 0.0f
 
Transform loadingScreenTransform
 
Texture front
 
Color backgroundColor = Color.black
 
bool showGrid = false
 
float fadeOutTime = 0.5f
 
float fadeInTime = 0.5f
 
float postLoadSettleTime = 0.0f
 
float loadingScreenFadeInTime = 1.0f
 
float loadingScreenFadeOutTime = 0.25f
 
bool autoTriggerOnEnable = false
 

Properties

static bool loading [get]
 
static float progress [get]
 
static Texture progressTexture [get]
 

Detailed Description

Definition at line 12 of file SteamVR_LoadLevel.cs.


The documentation for this class was generated from the following file: