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void | FourTapCone (RenderTexture source, RenderTexture dest, int iteration) |
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void | OnDisable () |
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void | Start () |
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Definition at line 8 of file Blur.cs.
float UnityStandardAssets.ImageEffects.Blur.blurSpread = 0.6f |
Blur spread for each iteration. Lower values give better looking blur, but require more iterations to get large blurs. Value is usually between 0.5 and 1.0.
Definition at line 18 of file Blur.cs.
The documentation for this class was generated from the following file:
- /var/www/test/server/website/imhotep/Assets/Standard Assets/Effects/ImageEffects/Scripts/Blur.cs