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enum | ColorCorrectionMode { Simple = 0,
Advanced = 1
} |
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AnimationCurve | redChannel = new AnimationCurve(new Keyframe(0f,0f), new Keyframe(1f,1f)) |
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AnimationCurve | greenChannel = new AnimationCurve(new Keyframe(0f,0f), new Keyframe(1f,1f)) |
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AnimationCurve | blueChannel = new AnimationCurve(new Keyframe(0f,0f), new Keyframe(1f,1f)) |
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bool | useDepthCorrection = false |
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AnimationCurve | zCurve = new AnimationCurve(new Keyframe(0f,0f), new Keyframe(1f,1f)) |
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AnimationCurve | depthRedChannel = new AnimationCurve(new Keyframe(0f,0f), new Keyframe(1f,1f)) |
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AnimationCurve | depthGreenChannel = new AnimationCurve(new Keyframe(0f,0f), new Keyframe(1f,1f)) |
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AnimationCurve | depthBlueChannel = new AnimationCurve(new Keyframe(0f,0f), new Keyframe(1f,1f)) |
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float | saturation = 1.0f |
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bool | selectiveCc = false |
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Color | selectiveFromColor = Color.white |
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Color | selectiveToColor = Color.white |
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ColorCorrectionMode | mode |
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bool | updateTextures = true |
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Shader | colorCorrectionCurvesShader = null |
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Shader | simpleColorCorrectionCurvesShader = null |
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Shader | colorCorrectionSelectiveShader = null |
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Protected Member Functions inherited from UnityStandardAssets.ImageEffects.PostEffectsBase |
Material | CheckShaderAndCreateMaterial (Shader s, Material m2Create) |
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Material | CreateMaterial (Shader s, Material m2Create) |
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bool | CheckSupport () |
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void | Start () |
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bool | CheckSupport (bool needDepth) |
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bool | CheckSupport (bool needDepth, bool needHdr) |
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void | ReportAutoDisable () |
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void | NotSupported () |
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void | DrawBorder (RenderTexture dest, Material material) |
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Protected Attributes inherited from UnityStandardAssets.ImageEffects.PostEffectsBase |
bool | supportHDRTextures = true |
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bool | supportDX11 = false |
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bool | isSupported = true |
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Definition at line 8 of file ColorCorrectionCurves.cs.
The documentation for this class was generated from the following file: