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UnityStandardAssets.ImageEffects.GlobalFog Class Reference
Inheritance diagram for UnityStandardAssets.ImageEffects.GlobalFog:
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Public Member Functions

override bool CheckResources ()
 
- Public Member Functions inherited from UnityStandardAssets.ImageEffects.PostEffectsBase
bool Dx11Support ()
 

Public Attributes

bool distanceFog = true
 
bool excludeFarPixels = true
 
bool useRadialDistance = false
 
bool heightFog = true
 
float height = 1.0f
 
float heightDensity = 2.0f
 
float startDistance = 0.0f
 
Shader fogShader = null
 

Additional Inherited Members

- Protected Member Functions inherited from UnityStandardAssets.ImageEffects.PostEffectsBase
Material CheckShaderAndCreateMaterial (Shader s, Material m2Create)
 
Material CreateMaterial (Shader s, Material m2Create)
 
bool CheckSupport ()
 
void Start ()
 
bool CheckSupport (bool needDepth)
 
bool CheckSupport (bool needDepth, bool needHdr)
 
void ReportAutoDisable ()
 
void NotSupported ()
 
void DrawBorder (RenderTexture dest, Material material)
 
- Protected Attributes inherited from UnityStandardAssets.ImageEffects.PostEffectsBase
bool supportHDRTextures = true
 
bool supportDX11 = false
 
bool isSupported = true
 

Detailed Description

Definition at line 9 of file GlobalFog.cs.


The documentation for this class was generated from the following file: