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enum | TonemapperType {
SimpleReinhard,
UserCurve,
Hable,
Photographic,
OptimizedHejiDawson,
AdaptiveReinhard,
AdaptiveReinhardAutoWhite
} |
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enum | AdaptiveTexSize {
Square16 = 16,
Square32 = 32,
Square64 = 64,
Square128 = 128,
Square256 = 256,
Square512 = 512,
Square1024 = 1024
} |
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TonemapperType | type = TonemapperType.Photographic |
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AdaptiveTexSize | adaptiveTextureSize = AdaptiveTexSize.Square256 |
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AnimationCurve | remapCurve |
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float | exposureAdjustment = 1.5f |
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float | middleGrey = 0.4f |
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float | white = 2.0f |
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float | adaptionSpeed = 1.5f |
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Shader | tonemapper = null |
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bool | validRenderTextureFormat = true |
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Protected Member Functions inherited from UnityStandardAssets.ImageEffects.PostEffectsBase |
Material | CheckShaderAndCreateMaterial (Shader s, Material m2Create) |
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Material | CreateMaterial (Shader s, Material m2Create) |
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bool | CheckSupport () |
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void | Start () |
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bool | CheckSupport (bool needDepth) |
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bool | CheckSupport (bool needDepth, bool needHdr) |
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void | ReportAutoDisable () |
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void | NotSupported () |
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void | DrawBorder (RenderTexture dest, Material material) |
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Protected Attributes inherited from UnityStandardAssets.ImageEffects.PostEffectsBase |
bool | supportHDRTextures = true |
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bool | supportDX11 = false |
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bool | isSupported = true |
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Definition at line 9 of file Tonemapping.cs.
The documentation for this class was generated from the following file:
- /var/www/test/server/website/imhotep/Assets/Standard Assets/Effects/ImageEffects/Scripts/Tonemapping.cs