IMHOTEP Framework
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Public Attributes | |
GameObject | arrowPrefab |
Transform | arrowNockTransform |
float | nockDistance = 0.1f |
float | lerpCompleteDistance = 0.08f |
float | rotationLerpThreshold = 0.15f |
float | positionLerpThreshold = 0.15f |
SoundPlayOneshot | arrowSpawnSound |
int | maxArrowCount = 10 |
Definition at line 15 of file ArrowHand.cs.