|
GameObject | attachedObject |
|
GameObject | originalParent |
|
bool | isParentedToHand |
|
Definition at line 64 of file Hand.cs.
The documentation for this struct was generated from the following file:
- /var/www/test/server/website/imhotep/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/Hand.cs