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CreateBoxColliderForCanvas.cs
1
using
UnityEngine;
2
using
System.Collections;
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4
public
class
CreateBoxColliderForCanvas
: MonoBehaviour {
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// Use this for initialization
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void
Start () {
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RectTransform rt = this.GetComponent<RectTransform>();
9
if
(rt != null)
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{
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BoxCollider bc = this.gameObject.AddComponent<BoxCollider>();
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bc.center = Vector3.zero;
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bc.size =
new
Vector3(rt.rect.width, rt.rect.height, 0.1f);
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}
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else
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{
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Debug.LogError(
"No rect trnasform found"
);
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}
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}
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}
CreateBoxColliderForCanvas
Definition:
CreateBoxColliderForCanvas.cs:4
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1.8.6