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LinearMapping.cs
1 //======= Copyright (c) Valve Corporation, All rights reserved. ===============
2 //
3 // Purpose: A linear mapping value that is used by other components
4 //
5 //=============================================================================
6 
7 using UnityEngine;
8 using System.Collections;
9 
10 namespace Valve.VR.InteractionSystem
11 {
12  //-------------------------------------------------------------------------
13  public class LinearMapping : MonoBehaviour
14  {
15  public float value;
16  }
17 }