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SepiaTone.cs
1
using
System;
2
using
UnityEngine;
3
4
namespace
UnityStandardAssets.ImageEffects
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{
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[ExecuteInEditMode]
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[AddComponentMenu(
"Image Effects/Color Adjustments/Sepia Tone"
)]
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public
class
SepiaTone
:
ImageEffectBase
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{
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// Called by camera to apply image effect
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void
OnRenderImage (RenderTexture source, RenderTexture destination)
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{
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Graphics.Blit (source, destination, material);
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}
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}
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}
UnityStandardAssets.ImageEffects.SepiaTone
Definition:
SepiaTone.cs:8
UnityStandardAssets.ImageEffects.ImageEffectBase
Definition:
ImageEffectBase.cs:8
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