IMHOTEP Framework
Main Page
Related Pages
Namespaces
Classes
Files
File List
All
Classes
Namespaces
Functions
Variables
Enumerations
Enumerator
Properties
Pages
Assets
Standard Assets
Effects
ImageEffects
Scripts
Twirl.cs
1
using
System;
2
using
UnityEngine;
3
4
namespace
UnityStandardAssets.ImageEffects
5
{
6
[ExecuteInEditMode]
7
[AddComponentMenu(
"Image Effects/Displacement/Twirl"
)]
8
public
class
Twirl
:
ImageEffectBase
9
{
10
public
Vector2 radius =
new
Vector2(0.3F,0.3F);
11
[Range(0.0f,360.0f)]
12
public
float
angle = 50;
13
public
Vector2 center =
new
Vector2 (0.5F, 0.5F);
14
15
16
// Called by camera to apply image effect
17
void
OnRenderImage (RenderTexture source, RenderTexture destination)
18
{
19
ImageEffects.RenderDistortion (material, source, destination, angle, center, radius);
20
}
21
}
22
}
UnityStandardAssets.ImageEffects.ImageEffectBase
Definition:
ImageEffectBase.cs:8
UnityStandardAssets.ImageEffects.Twirl
Definition:
Twirl.cs:8
Generated by
1.8.6