IMHOTEP Framework
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Public Member Functions | |
void | LoadFile (string pathToMeshJson) |
void | RemoveMesh (object obj=null) |
Color | matColorForMeshName (string meshName) |
Static Public Member Functions | |
static string | ColorToHex (Color32 color) |
static Color | HexToColor (string hex) |
Public Attributes | |
GameObject | meshNode |
Properties | |
List< GameObject > | MeshGameObjectContainers [get, set] |
Loads all meshs from a .blend file. The meshs are loaded in the background and split into little parts to avoid lagging. Every part of the mesh is placed frame by frame below the mesh node.
Definition at line 14 of file MeshLoader.cs.
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inline |
This method starts the loading of a .blend file
pathToMeshJson | path to a .blend file |
Definition at line 72 of file MeshLoader.cs.
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inline |
Removes all meshs below the mehsNode
Definition at line 275 of file MeshLoader.cs.
GameObject MeshLoader.meshNode |
Game object where the loaded meshs placed
Definition at line 17 of file MeshLoader.cs.