IMHOTEP Framework
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This is the complete list of members for Platform, including all inherited members.
activateUIMesh() (defined in Platform) | Platform | inline |
chair (defined in Platform) | Platform | |
footPrints (defined in Platform) | Platform | |
front (defined in Platform) | Platform | |
frontLeft (defined in Platform) | Platform | |
frontRight (defined in Platform) | Platform | |
getCenterTransformForScreen(UI.Screen s) | Platform | inline |
getIsRectangular() (defined in Platform) | Platform | inline |
getIsRounded() (defined in Platform) | Platform | inline |
getScreenDimensions(UI.Screen screen) (defined in Platform) | Platform | inline |
instance (defined in Platform) | Platform | static |
left (defined in Platform) | Platform | |
mainCamera (defined in Platform) | Platform | |
Platform() (defined in Platform) | Platform | inline |
rectBase (defined in Platform) | Platform | |
right (defined in Platform) | Platform | |
rounded (defined in Platform) | Platform | |
toolStandPosition(uint number, uint numberOfToolStands) | Platform | inline |
UICamera (defined in Platform) | Platform | |
UIMesh (defined in Platform) | Platform | |
UiMeshMaterial (defined in Platform) | Platform | |
UIMeshRectangularBottom (defined in Platform) | Platform | |
UIMeshRectangularHeight (defined in Platform) | Platform | |
UIMeshRectangularRadius (defined in Platform) | Platform | |
UIMeshRoundedAngle (defined in Platform) | Platform | |
UIMeshRoundedBottom (defined in Platform) | Platform | |
UIMeshRoundedHeight (defined in Platform) | Platform | |
UIMeshRoundedRadius (defined in Platform) | Platform | |
UIMeshRoundedSideLength (defined in Platform) | Platform | |
updateCenterGameObjects() | Platform | inline |
viveRig (defined in Platform) | Platform |