IMHOTEP Framework
 All Classes Namespaces Functions Variables Enumerations Enumerator Properties Pages
Public Member Functions | Public Attributes | List of all members
UnityStandardAssets.ImageEffects.Antialiasing Class Reference
Inheritance diagram for UnityStandardAssets.ImageEffects.Antialiasing:
Inheritance graph
[legend]
Collaboration diagram for UnityStandardAssets.ImageEffects.Antialiasing:
Collaboration graph
[legend]

Public Member Functions

Material CurrentAAMaterial ()
 
override bool CheckResources ()
 
void OnRenderImage (RenderTexture source, RenderTexture destination)
 
- Public Member Functions inherited from UnityStandardAssets.ImageEffects.PostEffectsBase
bool Dx11Support ()
 

Public Attributes

AAMode mode = AAMode.FXAA3Console
 
bool showGeneratedNormals = false
 
float offsetScale = 0.2f
 
float blurRadius = 18.0f
 
float edgeThresholdMin = 0.05f
 
float edgeThreshold = 0.2f
 
float edgeSharpness = 4.0f
 
bool dlaaSharp = false
 
Shader ssaaShader
 
Shader dlaaShader
 
Shader nfaaShader
 
Shader shaderFXAAPreset2
 
Shader shaderFXAAPreset3
 
Shader shaderFXAAII
 
Shader shaderFXAAIII
 

Additional Inherited Members

- Protected Member Functions inherited from UnityStandardAssets.ImageEffects.PostEffectsBase
Material CheckShaderAndCreateMaterial (Shader s, Material m2Create)
 
Material CreateMaterial (Shader s, Material m2Create)
 
bool CheckSupport ()
 
void Start ()
 
bool CheckSupport (bool needDepth)
 
bool CheckSupport (bool needDepth, bool needHdr)
 
void ReportAutoDisable ()
 
void NotSupported ()
 
void DrawBorder (RenderTexture dest, Material material)
 
- Protected Attributes inherited from UnityStandardAssets.ImageEffects.PostEffectsBase
bool supportHDRTextures = true
 
bool supportDX11 = false
 
bool isSupported = true
 

Detailed Description

Definition at line 20 of file Antialiasing.cs.


The documentation for this class was generated from the following file: