IMHOTEP Framework
 All Classes Namespaces Functions Variables Enumerations Enumerator Properties Pages
Public Member Functions | Public Attributes | List of all members
UnityStandardAssets.ImageEffects.NoiseAndGrain Class Reference
Inheritance diagram for UnityStandardAssets.ImageEffects.NoiseAndGrain:
Inheritance graph
[legend]
Collaboration diagram for UnityStandardAssets.ImageEffects.NoiseAndGrain:
Collaboration graph
[legend]

Public Member Functions

override bool CheckResources ()
 
- Public Member Functions inherited from UnityStandardAssets.ImageEffects.PostEffectsBase
bool Dx11Support ()
 

Public Attributes

float intensityMultiplier = 0.25f
 
float generalIntensity = 0.5f
 
float blackIntensity = 1.0f
 
float whiteIntensity = 1.0f
 
float midGrey = 0.2f
 
bool dx11Grain = false
 
float softness = 0.0f
 
bool monochrome = false
 
Vector3 intensities = new Vector3(1.0f, 1.0f, 1.0f)
 
Vector3 tiling = new Vector3(64.0f, 64.0f, 64.0f)
 
float monochromeTiling = 64.0f
 
FilterMode filterMode = FilterMode.Bilinear
 
Texture2D noiseTexture
 
Shader noiseShader
 
Shader dx11NoiseShader
 

Additional Inherited Members

- Protected Member Functions inherited from UnityStandardAssets.ImageEffects.PostEffectsBase
Material CheckShaderAndCreateMaterial (Shader s, Material m2Create)
 
Material CreateMaterial (Shader s, Material m2Create)
 
bool CheckSupport ()
 
void Start ()
 
bool CheckSupport (bool needDepth)
 
bool CheckSupport (bool needDepth, bool needHdr)
 
void ReportAutoDisable ()
 
void NotSupported ()
 
void DrawBorder (RenderTexture dest, Material material)
 
- Protected Attributes inherited from UnityStandardAssets.ImageEffects.PostEffectsBase
bool supportHDRTextures = true
 
bool supportDX11 = false
 
bool isSupported = true
 

Detailed Description

Definition at line 10 of file NoiseAndGrain.cs.


The documentation for this class was generated from the following file: