IMHOTEP Framework
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Public Types | |
enum | OverlayBlendMode { Additive = 0, ScreenBlend = 1, Multiply = 2, Overlay = 3, AlphaBlend = 4 } |
Public Member Functions | |
override bool | CheckResources () |
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bool | Dx11Support () |
Public Attributes | |
OverlayBlendMode | blendMode = OverlayBlendMode.Overlay |
float | intensity = 1.0f |
Texture2D | texture = null |
Shader | overlayShader = null |
Additional Inherited Members | |
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Material | CheckShaderAndCreateMaterial (Shader s, Material m2Create) |
Material | CreateMaterial (Shader s, Material m2Create) |
bool | CheckSupport () |
void | Start () |
bool | CheckSupport (bool needDepth) |
bool | CheckSupport (bool needDepth, bool needHdr) |
void | ReportAutoDisable () |
void | NotSupported () |
void | DrawBorder (RenderTexture dest, Material material) |
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bool | supportHDRTextures = true |
bool | supportDX11 = false |
bool | isSupported = true |
Definition at line 9 of file ScreenOverlay.cs.