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Valve.VR.CVRCompositor Member List

This is the complete list of members for Valve.VR.CVRCompositor, including all inherited members.

CanRenderScene() (defined in Valve.VR.CVRCompositor)Valve.VR.CVRCompositorinline
ClearLastSubmittedFrame() (defined in Valve.VR.CVRCompositor)Valve.VR.CVRCompositorinline
ClearSkyboxOverride() (defined in Valve.VR.CVRCompositor)Valve.VR.CVRCompositorinline
CompositorBringToFront() (defined in Valve.VR.CVRCompositor)Valve.VR.CVRCompositorinline
CompositorDumpImages() (defined in Valve.VR.CVRCompositor)Valve.VR.CVRCompositorinline
CompositorGoToBack() (defined in Valve.VR.CVRCompositor)Valve.VR.CVRCompositorinline
CompositorQuit() (defined in Valve.VR.CVRCompositor)Valve.VR.CVRCompositorinline
FadeGrid(float fSeconds, bool bFadeIn) (defined in Valve.VR.CVRCompositor)Valve.VR.CVRCompositorinline
FadeToColor(float fSeconds, float fRed, float fGreen, float fBlue, float fAlpha, bool bBackground) (defined in Valve.VR.CVRCompositor)Valve.VR.CVRCompositorinline
ForceInterleavedReprojectionOn(bool bOverride) (defined in Valve.VR.CVRCompositor)Valve.VR.CVRCompositorinline
ForceReconnectProcess() (defined in Valve.VR.CVRCompositor)Valve.VR.CVRCompositorinline
GetCumulativeStats(ref Compositor_CumulativeStats pStats, uint nStatsSizeInBytes) (defined in Valve.VR.CVRCompositor)Valve.VR.CVRCompositorinline
GetCurrentFadeColor(bool bBackground) (defined in Valve.VR.CVRCompositor)Valve.VR.CVRCompositorinline
GetCurrentGridAlpha() (defined in Valve.VR.CVRCompositor)Valve.VR.CVRCompositorinline
GetCurrentSceneFocusProcess() (defined in Valve.VR.CVRCompositor)Valve.VR.CVRCompositorinline
GetFrameTimeRemaining() (defined in Valve.VR.CVRCompositor)Valve.VR.CVRCompositorinline
GetFrameTiming(ref Compositor_FrameTiming pTiming, uint unFramesAgo) (defined in Valve.VR.CVRCompositor)Valve.VR.CVRCompositorinline
GetFrameTimings(ref Compositor_FrameTiming pTiming, uint nFrames) (defined in Valve.VR.CVRCompositor)Valve.VR.CVRCompositorinline
GetLastFrameRenderer() (defined in Valve.VR.CVRCompositor)Valve.VR.CVRCompositorinline
GetLastPoseForTrackedDeviceIndex(uint unDeviceIndex, ref TrackedDevicePose_t pOutputPose, ref TrackedDevicePose_t pOutputGamePose) (defined in Valve.VR.CVRCompositor)Valve.VR.CVRCompositorinline
GetLastPoses(TrackedDevicePose_t[] pRenderPoseArray, TrackedDevicePose_t[] pGamePoseArray) (defined in Valve.VR.CVRCompositor)Valve.VR.CVRCompositorinline
GetMirrorTextureD3D11(EVREye eEye, IntPtr pD3D11DeviceOrResource, ref IntPtr ppD3D11ShaderResourceView) (defined in Valve.VR.CVRCompositor)Valve.VR.CVRCompositorinline
GetMirrorTextureGL(EVREye eEye, ref uint pglTextureId, IntPtr pglSharedTextureHandle) (defined in Valve.VR.CVRCompositor)Valve.VR.CVRCompositorinline
GetTrackingSpace() (defined in Valve.VR.CVRCompositor)Valve.VR.CVRCompositorinline
GetVulkanDeviceExtensionsRequired(IntPtr pPhysicalDevice, System.Text.StringBuilder pchValue, uint unBufferSize) (defined in Valve.VR.CVRCompositor)Valve.VR.CVRCompositorinline
GetVulkanInstanceExtensionsRequired(System.Text.StringBuilder pchValue, uint unBufferSize) (defined in Valve.VR.CVRCompositor)Valve.VR.CVRCompositorinline
HideMirrorWindow() (defined in Valve.VR.CVRCompositor)Valve.VR.CVRCompositorinline
IsFullscreen() (defined in Valve.VR.CVRCompositor)Valve.VR.CVRCompositorinline
IsMirrorWindowVisible() (defined in Valve.VR.CVRCompositor)Valve.VR.CVRCompositorinline
LockGLSharedTextureForAccess(IntPtr glSharedTextureHandle) (defined in Valve.VR.CVRCompositor)Valve.VR.CVRCompositorinline
PostPresentHandoff() (defined in Valve.VR.CVRCompositor)Valve.VR.CVRCompositorinline
ReleaseMirrorTextureD3D11(IntPtr pD3D11ShaderResourceView) (defined in Valve.VR.CVRCompositor)Valve.VR.CVRCompositorinline
ReleaseSharedGLTexture(uint glTextureId, IntPtr glSharedTextureHandle) (defined in Valve.VR.CVRCompositor)Valve.VR.CVRCompositorinline
SetExplicitTimingMode(EVRCompositorTimingMode eTimingMode) (defined in Valve.VR.CVRCompositor)Valve.VR.CVRCompositorinline
SetSkyboxOverride(Texture_t[] pTextures) (defined in Valve.VR.CVRCompositor)Valve.VR.CVRCompositorinline
SetTrackingSpace(ETrackingUniverseOrigin eOrigin) (defined in Valve.VR.CVRCompositor)Valve.VR.CVRCompositorinline
ShouldAppRenderWithLowResources() (defined in Valve.VR.CVRCompositor)Valve.VR.CVRCompositorinline
ShowMirrorWindow() (defined in Valve.VR.CVRCompositor)Valve.VR.CVRCompositorinline
Submit(EVREye eEye, ref Texture_t pTexture, ref VRTextureBounds_t pBounds, EVRSubmitFlags nSubmitFlags) (defined in Valve.VR.CVRCompositor)Valve.VR.CVRCompositorinline
SubmitExplicitTimingData() (defined in Valve.VR.CVRCompositor)Valve.VR.CVRCompositorinline
SuspendRendering(bool bSuspend) (defined in Valve.VR.CVRCompositor)Valve.VR.CVRCompositorinline
UnlockGLSharedTextureForAccess(IntPtr glSharedTextureHandle) (defined in Valve.VR.CVRCompositor)Valve.VR.CVRCompositorinline
WaitGetPoses(TrackedDevicePose_t[] pRenderPoseArray, TrackedDevicePose_t[] pGamePoseArray) (defined in Valve.VR.CVRCompositor)Valve.VR.CVRCompositorinline