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GameObject | fireParticlePrefab |
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bool | startActive |
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ParticleSystem | customParticles |
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bool | isBurning |
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float | burnTime |
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float | ignitionDelay = 0 |
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AudioSource | ignitionSound |
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bool | canSpreadFromThisSource = true |
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Definition at line 13 of file FireSource.cs.
The documentation for this class was generated from the following file:
- /var/www/test/server/website/imhotep/Assets/ThirdParty/SteamVR/InteractionSystem/Longbow/Scripts/FireSource.cs