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Valve.VR.InteractionSystem.FireSource Class Reference
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Public Attributes

GameObject fireParticlePrefab
 
bool startActive
 
ParticleSystem customParticles
 
bool isBurning
 
float burnTime
 
float ignitionDelay = 0
 
AudioSource ignitionSound
 
bool canSpreadFromThisSource = true
 

Detailed Description

Definition at line 13 of file FireSource.cs.


The documentation for this class was generated from the following file: