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Valve.VR.InteractionSystem.Player Class Reference
Inheritance diagram for Valve.VR.InteractionSystem.Player:
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Collaboration diagram for Valve.VR.InteractionSystem.Player:
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Public Member Functions

Hand GetHand (int i)
 
void Draw2DDebug ()
 
void PlayerShotSelf ()
 

Public Attributes

Transform trackingOriginTransform
 
Transform[] hmdTransforms
 
Hand[] hands
 
Collider headCollider
 
GameObject rigSteamVR
 
GameObject rig2DFallback
 
Transform audioListener
 
bool allowToggleTo2D = true
 

Properties

static Player instance [get]
 
int handCount [get]
 
Hand leftHand [get]
 
Hand rightHand [get]
 
SteamVR_Controller.Device leftController [get]
 
SteamVR_Controller.Device rightController [get]
 
Transform hmdTransform [get]
 
float eyeHeight [get]
 
Vector3 feetPositionGuess [get]
 
Vector3 bodyDirectionGuess [get]
 

Detailed Description

Definition at line 17 of file Player.cs.


The documentation for this class was generated from the following file: