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Valve.VR.InteractionSystem.Throwable Class Reference
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Public Attributes

Hand.AttachmentFlags attachmentFlags = Hand.AttachmentFlags.ParentToHand | Hand.AttachmentFlags.DetachFromOtherHand
 
string attachmentPoint
 
float catchSpeedThreshold = 0.0f
 
bool restoreOriginalParent = false
 
bool attachEaseIn = false
 
AnimationCurve snapAttachEaseInCurve = AnimationCurve.EaseInOut( 0.0f, 0.0f, 1.0f, 1.0f )
 
float snapAttachEaseInTime = 0.15f
 
string[] attachEaseInAttachmentNames
 
UnityEvent onPickUp
 
UnityEvent onDetachFromHand
 
bool snapAttachEaseInCompleted = false
 

Detailed Description

Definition at line 17 of file Throwable.cs.


The documentation for this class was generated from the following file: