IMHOTEP Framework
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Files | |
file | BodyCollider.cs [code] |
file | CircularDrive.cs [code] |
file | ComplexThrowable.cs [code] |
file | ControllerHoverHighlight.cs [code] |
file | CustomEvents.cs [code] |
file | DebugUI.cs [code] |
file | DestroyOnDetachedFromHand.cs [code] |
file | DestroyOnParticleSystemDeath.cs [code] |
file | DestroyOnTriggerEnter.cs [code] |
file | DistanceHaptics.cs [code] |
file | DontDestroyOnLoad.cs [code] |
file | EnumFlags.cs [code] |
file | FallbackCameraController.cs [code] |
file | Hand.cs [code] |
file | HapticRack.cs [code] |
file | HideOnHandFocusLost.cs [code] |
file | IgnoreHovering.cs [code] |
file | InputModule.cs [code] |
file | Interactable.cs [code] |
file | InteractableButtonEvents.cs [code] |
file | InteractableHoverEvents.cs [code] |
file | ItemPackage.cs [code] |
file | ItemPackageReference.cs [code] |
file | ItemPackageSpawner.cs [code] |
file | LinearAnimation.cs [code] |
file | LinearAnimator.cs [code] |
file | LinearAudioPitch.cs [code] |
file | LinearBlendshape.cs [code] |
file | LinearDisplacement.cs [code] |
file | LinearDrive.cs [code] |
file | LinearMapping.cs [code] |
file | Player.cs [code] |
file | PlaySound.cs [code] |
file | SeeThru.cs [code] |
file | SleepOnAwake.cs [code] |
file | SoundDeparent.cs [code] |
file | SoundPlayOneshot.cs [code] |
file | SpawnAndAttachAfterControllerIsTracking.cs [code] |
file | SpawnAndAttachToHand.cs [code] |
file | SpawnRenderModel.cs [code] |
file | Throwable.cs [code] |
file | UIElement.cs [code] |
file | Unparent.cs [code] |
file | Util.cs [code] |
file | VelocityEstimator.cs [code] |