|
float | x |
|
float | y |
|
float | z |
|
float | rx |
|
float | ry |
|
float | rz |
|
float | fov |
|
float | near |
|
float | far |
|
float | sceneResolutionScale |
|
float | frameSkip |
|
float | nearOffset |
|
float | farOffset |
|
float | hmdOffset |
|
float | r |
|
float | g |
|
float | b |
|
float | a |
|
bool | disableStandardAssets |
|
Definition at line 14 of file SteamVR_ExternalCamera.cs.
The documentation for this struct was generated from the following file: